MUGINS data communicaton ======================== Communication is on the GameMaster (GM) port found with a FindServer broadcast. Client -> Server on GM port --------------------------- Action: 00 RANK OR 128 01 STRENGTH 02 EXPERIENCE POINTS 03 EQ POINTS 04 ATTACK STRENGTH 05 - 06 - 07 - 08 OBJECT 13 VERB character 14 - 20 MESSAGE Logon: 00 - 01 - 02 F8 03 7B 04 NAME Server -> Client on GM port --------------------------- 00 ']' 01 Data byte 02 03 04 05 '^' increase experience points by 15 '!' server error 06 '@' increase rank and experience '+' increase strength, decrease strengthmax 'E' increase EP '*' decrease strength 07 Uppercase: OBJECT collected, Lowercase: OBJECT dropped 08 MESSAGE MUGINS Find Server broadcast ============================ Client -> Broadcast on &B0 -------------------------- 00 "MUGINS " or "MUGINS_?" or " " Server -> Client on &B1 ----------------------- 00 00 01 Game Master port 02 Version 03 "MUGINS " 11 Length of data string 12 Data string 13+n If client sends "MUGINS_?", data string is 'Characters' directory, otherwise data string is "" MUGINs communicates on port &4D, but this must be found by searching for a GameMaster with the MUGINS server enquiry broadcast.