Date : Thu, 13 May 1999 05:18:13 +0000
From : Michael Borcherds <emulators@...>
Subject: 6502Em
Thank you to all those who helped with information about
screen timings etc - I've now got split screen mode & palette
stuff working nicely in 6502Em.
Incidently, my last bug I has to fix before Revs worked
was that I wasn't checking for interrupts after a PLP
(just SEI and RTI).
Games that still don't work:
Skirmish (freezes after f4)
Firetrack (freezes after space bar)
Boffin (wide screen)
Plan B (no baddies)
Rubble Trouble (freezes after screen drawn)
Pole Position (randomly (after keypress?) resets back to start of game)
Firetrack is odd: it works if I don't reset the "generate
interrupt next time timer 2 counter gets to zero" flag on a
write to &FE49 (system VIA register 9).
cheers,
Mike
--
Michael Borcherds | mailto:mrb@...
| http://www.borcherds.demon.co.uk