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Date   : Thu, 13 May 1999 05:18:13 +0000
From   : Michael Borcherds <emulators@...>
Subject: 6502Em

Thank you to all those who helped with information about
screen timings etc - I've now got split screen mode & palette
stuff working nicely in 6502Em.

Incidently, my last bug I has to fix before Revs worked
was that I wasn't checking for interrupts after a PLP
(just SEI and RTI).

Games that still don't work:
 Skirmish (freezes after f4)
 Firetrack (freezes after space bar)
 Boffin (wide screen)
 Plan B (no baddies)
 Rubble Trouble (freezes after screen drawn)
 Pole Position (randomly (after keypress?) resets back to start of game)

Firetrack is odd: it works if I don't reset the "generate
interrupt next time timer 2 counter gets to zero" flag on a
write to &FE49 (system VIA register 9).

cheers,

Mike

-- 
Michael Borcherds  |  mailto:mrb@...                  
                   |  http://www.borcherds.demon.co.uk
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