<< Previous Message Main Index Next Message >>
<< Previous Message in Thread This Month Next Message in Thread >>
Date   : Wed, 22 Feb 2006 23:28:33 GMT
From   : Wookie <wooky@...>
Subject: Re: Terminal Emulator/Arcade Problems

In message <1eceT8dih$+DFwRI@...>
          Mike Tomlinson <mike@...> wrote:

> In article <060221215509@...>, Jonathan Graham Harston
> <jgh@...> writes
> 
> >Me please! What is it? LePidoptra DFS? :)
> 
> Lancashire Poly Disk(?) Filing System I think.  It's a ROM with five
> different terminal emulators, which allowed it to be used with the
> poly's PR1ME mainframe.  You chose the appropriate terminal emulation
> for the software you wanted to use.  The poly had many terminals (many
> dozen?) connected to the PR1ME through a Gandalf multiplexer, and the

When I was there, there was rooms of 20 or so dotted around the campus
total of a couple of hundred or so. Can you remember what those graphics
terminals where, upstairs in electronics lab (hanover building?)

> BBCs were useful as a cheap alternative to the high-priced single-
> emulation terminals.

A much better answer than I could have remembered to give :-)

> The nice thing about it was *LPDFS, a filing system which allowed you to
> load and save files over the serial port. It was rather slow (I think
> the baud rate used was 4800), but it was popular for playing games at
> lunchtime.  

4800 sounds right, that's the default on LPDFS anyway, I could have
sworn the vt100 dumb's were 9600 though ? I'd love one of those old
green screen vt100's though :-)

> I don't remember how files were loaded after entering *LPDFS (*BBCGAMES
> comes to mind), but do remember that the ROM made a soft bleep from the
> speaker after loading so many bytes (1k?) via the serial port to let the
> user know things were working and the machine hadn't hung.

Cheers Wookie.

-- 
A: Because it destroys the flow of conversation
Q: Why is top posting dumb?
<< Previous Message Main Index Next Message >>
<< Previous Message in Thread This Month Next Message in Thread >>