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Date   : Sat, 01 Jul 1989 07:18:45 GMT
From   : amdahl!oliveb!tymix!tardis!jms@ames.arc.nasa.gov (Joe Smith)
Subject: ANSI X. 3.64 and CP/M 3

In article <8906290704.AA24819@ucbvax.Berkeley.EDU> JSHIN@HAMPVMS.BITNET
(The Game Master) writes:
>Does CP/M 3 support graphics?

  No.  It allows you to use more than 64K of RAM and makes it easier to
  use other USER numbers.

>Also, I need to know the escape sequences for ANSI X. 3.64, which
>I think does color graphics.  Hey, standard is there to be used, no?

X3.64 does not do graphics like circles and diagonal lines and such.
It does define how to invoke color text.  ("$" below means the ESC char)
  $[30m = use black text       $[40m = use black background
  $[31m = use red text         $[41m = use red background
  $[32m = use green text       $[42m = use green background
  $[33m = use yellow text      $[43m = use yellow background
  $[34m = use blue text                $[44m = use blue background
  $[35m = use magenta text     $[45m = use magenta background
  $[36m = use cyan text                $[46m = use cyan background
  $[37m = use white text       $[47m = use white background.

If your screen normally has white text on a black background, you can
make it inverse video by using either "$[7m" or "$[30;47m".  For other
escape sequences, check the manual on any VT100 compatible terminal.

-- 
Joe Smith (408)922-6220 | SMTP: JMS@F74.TYMNET.COM or jms@tymix.tymnet.com
McDonnell Douglas FSCO  | UUCP: ...!{ames,pyramid}!oliveb!tymix!tardis!jms
PO Box 49019, MS-D21    | PDP-10 support: My car's license plate is "POPJ P,"
San Jose, CA 95161-9019 | narrator.device: "I didn't say that, my Amiga did!"

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