Extensions to the JSW48 Game Engine |
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In July 2006 there was a discussion on the Jet Set Willy list on using Intel Hex files for distributing patches. I have created hex patchfiles for each of my patches.
The patches are described here:
Since typing up my commented JSW assembly file I
have added some more patches to the code. These are:
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JetSet.sna 48K Standard Snapshot | JetSet.ssn 64K Speculator Snapshot | JetSet.tap 32K Spectrum Tapefile | JSW.tap 32K Tapefile with JSW split into CODE, Sprites, Objects, Rooms |