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Date   : Tue, 15 May 2001 09:25:34 +0100
From   : "Kris Adcock" <krisa@...>
Subject: Re: Locked and beyond

Back in the days when I didn't know what hex was and my two-most commonly
used keys were shift and break, I remember playing "Who Dares Wins" for a
bit, resetting, and then (in a fit of boredom) running a memory dump program
on a utility chip. Where WDW had previously resided in memory, was simply :

              SOD OFF PIRATE SWINE

-----Original Message-----
From: owner-bbc-micro@...
[mailto:owner-bbc-micro@...]On Behalf Of C Davies
Sent: 14 May 2001 16:38
To: bbc-micro@...
Subject: [BBC-Micro] Locked and beyond


Anyone else remember the fun of cracking the protections on the trusty BBC
games?  I used to have a passion for doing this to transfer stuff to disc.
Programmers used to leave little messages embedded in the files that you
would unscramble on the way to cracking the games.

Elite had "Does your mummy know you're doing this"

Aardvark left some message about stringing you up with chicken wire...

There were many others, which I'm sure some people on this list will be able
to recall.

And the ultimate protections were by Kevin Edwards.  They certainly made you
think...  I remember he left his mailing address in one game, after you'd
got through most of the layers of protection, asking for people who got that
far to get in touch with him.

And, I can't even remember if it was protected, but transferring the hobbit
to disc was a major accomplishment.  Had to use every bit of available ram
(even filling non-used parts of zero page) to get that one onto disc.  Did
they actually release a disc-based version?

Ah... happy days :o)

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